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experience increase

См. также в других словарях:

  • Experience curve effects — Experience curve re directs here. For its use in video games see Experience point. The learning curve effect and the closely related experience curve effect express the relationship between experience and efficiency. As individuals and/or… …   Wikipedia

  • increase — vb Increase, enlarge, augment, multiply mean to become or cause to become greater or more numerous. Increase distinctively carries the idea of progressive growth; sometimes it means nothing more than this {Jesus increased in wisdom and stature,… …   New Dictionary of Synonyms

  • Experience point — Level up redirects here. For the BBC television program, see Level Up. An experience point (often abbreviated to Exp or XP) is a unit of measurement used in many role playing games (RPGs) and role playing video games to quantify a player… …   Wikipedia

  • experience — {{Roman}}I.{{/Roman}} noun 1 knowledge/skill obtained by seeing/doing sth ADJECTIVE ▪ considerable, extensive, great, long, vast, wide ▪ limited, little …   Collocations dictionary

  • increase — {{Roman}}I.{{/Roman}} noun ADJECTIVE ▪ big, considerable, dramatic, drastic, enormous, exponential, huge, large, major, marked …   Collocations dictionary

  • Near death experience — A near death experience (NDE) refers to a broad range of personal experiences associated with impending death, encompassing multiple possible sensations ranging from detachment from the body, feelings of levitation, extreme fear, total serenity,… …   Wikipedia

  • Out-of-body experience — Artist s depiction of the separation stage of an out of body experience, which often precedes free movement. An out of body experience (OBE or sometimes OOBE) is an experience that typically involves a sensation of floating outside of one s body… …   Wikipedia

  • Customer experience — (CX) is the sum of all experiences a customer has with a supplier of goods or services, over the duration of their relationship with that supplier. From awareness, discovery, attraction, interaction, purchase, use, cultivation and advocacy. It… …   Wikipedia

  • Psychedelic experience — For the book authored by Timothy Leary, Ralph Metzner and Richard Alpert, see The Psychedelic Experience: A Manual Based on the Tibetan Book of the Dead. The term psychedelic experience is vague – Characterized by polyvalence or ambiguity due to… …   Wikipedia

  • Fremont Street Experience — The Fremont Street Experience (FSE) is a pedestrian mall and attraction in downtown Las Vegas, Nevada. The FSE occupies the westernmost 5 blocks of Fremont Street, including the area known for years as Glitter Gulch, and portions of some other… …   Wikipedia

  • The Experience Machine — is a short section of Anarchy, State, and Utopia by Harvard University philosopher Robert Nozick. The text is one of the best known attempts at a refutation of ethical hedonism, based on considering a choice between everyday reality and an… …   Wikipedia

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